Files
ds4/metal/argsort.metal
T

588 lines
23 KiB
Metal

struct ds4_metal_args_argsort {
int32_t ne00;
int32_t ne01;
int32_t ne02;
int32_t ne03;
uint64_t nb00;
uint64_t nb01;
uint64_t nb02;
uint64_t nb03;
int32_t ne0;
int32_t ne1;
int32_t ne2;
int32_t ne3;
int32_t top_k;
uint32_t causal_start;
uint32_t causal_ratio;
};
struct ds4_metal_args_argsort_merge {
int64_t ne00;
int64_t ne01;
int64_t ne02;
int64_t ne03;
uint64_t nb00;
uint64_t nb01;
uint64_t nb02;
uint64_t nb03;
int32_t ne0;
int32_t ne1;
int32_t ne2;
int32_t ne3;
int32_t top_k;
int32_t len;
uint32_t causal_start;
uint32_t causal_ratio;
uint32_t block_width;
uint32_t block_top_k;
};
typedef void (argsort_t)(
constant ds4_metal_args_argsort & args,
device const char * src0,
device int32_t * dst,
threadgroup int32_t * shmem_i32 [[threadgroup(0)]],
uint3 tgpig[[threadgroup_position_in_grid]],
ushort3 tpitg[[thread_position_in_threadgroup]],
ushort3 ntg[[threads_per_threadgroup]]);
// Sort one float row into an index row. DS4 only exports the descending
// instance because router and indexer selection both need top-k order.
template<ds4_sort_order order, bool causal = false, bool shuffle = false>
kernel void kernel_argsort_f32_i32(
constant ds4_metal_args_argsort & args,
device const char * src0,
device int32_t * dst,
threadgroup int32_t * shmem_i32 [[threadgroup(0)]],
uint3 tgpig[[threadgroup_position_in_grid]],
ushort3 tpitg[[thread_position_in_threadgroup]],
ushort3 ntg[[threads_per_threadgroup]]) {
// bitonic sort
const int col = tpitg[0];
const int ib = tgpig[0] / args.ne01;
const int i00 = ib*ntg.x;
const int i01 = tgpig[0] % args.ne01;
const int i02 = tgpig[1];
const int i03 = tgpig[2];
const int width = causal ? min(args.ne00,
int((args.causal_start + uint(i01) + 1u) / args.causal_ratio)) : args.ne00;
if (i00 >= width) return;
const int work_width = causal ?
((width - 1) / ntg.x) * args.top_k + min((width - 1) % ntg.x + 1, args.top_k) : args.ne0;
device const float * src0_row = (device const float *) (src0 + args.nb01*i01 + args.nb02*i02 + args.nb03*i03);
// initialize indices
shmem_i32[col] = i00 + col;
// Stage this block's score slice in threadgroup memory (indices stay in
// [i00, i00+ntg.x), so shmem_f32[idx - i00] replaces the device gather).
// The host allocates ntg.x extra floats after the index array. Values and
// the comparison network are unchanged, so the permutation is identical.
threadgroup float * shmem_f32 = (threadgroup float *) (shmem_i32 + ntg.x);
if (i00 + col < width) {
shmem_f32[col] = src0_row[i00 + col];
}
threadgroup_barrier(mem_flags::mem_threadgroup);
int reg_idx = i00 + col;
float reg_value = reg_idx < width ? shmem_f32[col] : 0.0f;
for (int k = 2; k <= ntg.x; k *= 2) {
for (int j = k / 2; j > 0; j /= 2) {
if (shuffle && j < 32) {
if (k > 32 && j == 16) {
reg_idx = shmem_i32[col];
reg_value = reg_idx < width ? shmem_f32[reg_idx - i00] : 0.0f;
}
const int other = simd_shuffle_xor(reg_idx, j);
const float value = simd_shuffle_xor(reg_value, j);
const bool first = ((col & k) == 0) == ((col & j) == 0);
const bool exchange = first ?
(reg_idx >= width || (other < width && (order == DS4_SORT_ORDER_ASC ?
reg_value > value : reg_value < value))) :
(other >= width || (reg_idx < width && (order == DS4_SORT_ORDER_ASC ?
reg_value < value : reg_value > value)));
if (exchange) { reg_idx = other; reg_value = value; }
continue;
}
int ixj = col ^ j;
if (ixj > col) {
if ((col & k) == 0) {
if (shmem_i32[col] >= width ||
(shmem_i32[ixj] < width && (order == DS4_SORT_ORDER_ASC ?
shmem_f32[shmem_i32[col] - i00] > shmem_f32[shmem_i32[ixj] - i00] :
shmem_f32[shmem_i32[col] - i00] < shmem_f32[shmem_i32[ixj] - i00]))
) {
SWAP(shmem_i32[col], shmem_i32[ixj]);
}
} else {
if (shmem_i32[ixj] >= width ||
(shmem_i32[col] < width && (order == DS4_SORT_ORDER_ASC ?
shmem_f32[shmem_i32[col] - i00] < shmem_f32[shmem_i32[ixj] - i00] :
shmem_f32[shmem_i32[col] - i00] > shmem_f32[shmem_i32[ixj] - i00]))
) {
SWAP(shmem_i32[col], shmem_i32[ixj]);
}
}
}
threadgroup_barrier(mem_flags::mem_threadgroup);
}
if (shuffle && k >= 32) {
shmem_i32[col] = reg_idx;
threadgroup_barrier(mem_flags::mem_threadgroup);
}
}
const int64_t i0 = ib*args.top_k;
// copy the result to dst without the padding
if (i0 + col < work_width && col < args.top_k) {
dst += i0 + args.ne0*i01 + args.ne0*args.ne1*i02 + args.ne0*args.ne1*args.ne2*i03;
dst[col] = shuffle ? reg_idx : shmem_i32[col];
}
}
// Host-visible sort variant used by DS4 top-k selection.
template [[host_name("kernel_argsort_f32_i32_desc")]] kernel argsort_t kernel_argsort_f32_i32<DS4_SORT_ORDER_DESC>;
template [[host_name("kernel_argsort_f32_i32_desc_causal")]] kernel argsort_t kernel_argsort_f32_i32<DS4_SORT_ORDER_DESC, true>;
template [[host_name("kernel_argsort_f32_i32_desc_causal_shuffle")]] kernel argsort_t kernel_argsort_f32_i32<DS4_SORT_ORDER_DESC, true, true>;
typedef void (argsort_merge_t)(
constant ds4_metal_args_argsort_merge & args,
device const char * src0,
device const int32_t * tmp,
device int32_t * dst,
uint3 tgpig[[threadgroup_position_in_grid]],
ushort3 tpitg[[thread_position_in_threadgroup]],
ushort3 ntg[[threads_per_threadgroup]]);
// Merges sorted index runs produced by kernel_argsort_f32_i32. In the DS4 graph
// this finishes top-k over router or compressed-attention score rows.
template<ds4_sort_order order, bool causal = false, bool prefix = false>
kernel void kernel_argsort_merge_f32_i32(
constant ds4_metal_args_argsort_merge & args,
device const char * src0,
device const int32_t * tmp,
device int32_t * dst,
uint3 tgpig[[threadgroup_position_in_grid]],
ushort3 tpitg[[thread_position_in_threadgroup]],
ushort3 ntg[[threads_per_threadgroup]]) {
const int im = tgpig[0] / args.ne01;
const int i01 = tgpig[0] % args.ne01;
const int i02 = tgpig[1];
const int i03 = tgpig[2];
const int start = im * (2 * args.len);
const uint width = causal ? min(uint(args.ne00),
(args.causal_start + uint(i01) + 1u) / args.causal_ratio) : 0u;
const int work_width = causal ? int(((width - 1u) / args.block_width) * args.block_top_k +
min((width - 1u) % args.block_width + 1u, args.block_top_k)) : args.ne0;
// A merged run can contribute at most 512 entries to the final result.
// Keep the original run offsets so the comparison and tie order agree.
const int read_limit = prefix ? min(args.len, 512) : args.len;
const int len0 = MIN(read_limit, MAX(0, work_width - start));
const int len1 = MIN(read_limit, MAX(0, work_width - (start + args.len)));
const int total = len0 + len1;
device const int32_t * tmp0 = tmp + start
+ i01*args.ne0
+ i02*args.ne0*args.ne01
+ i03*args.ne0*args.ne01*args.ne02;
device const int32_t * tmp1 = tmp0 + args.len;
dst += start
+ i01*args.top_k
+ i02*args.top_k*args.ne01
+ i03*args.top_k*args.ne01*args.ne02;
device const float * src0_row = (device const float *)(src0
+ args.nb01*i01
+ args.nb02*i02
+ args.nb03*i03);
if (total == 0) {
return;
}
const int chunk = (total + ntg.x - 1) / ntg.x;
const int k0 = tpitg.x * chunk;
const int limit = prefix ? min(args.top_k, 512) : args.top_k;
const int k1 = MIN(MIN(k0 + chunk, total), limit);
if (k0 >= limit) {
return;
}
if (k0 >= total) {
return;
}
int low = k0 > len1 ? k0 - len1 : 0;
int high = MIN(k0, len0);
// binary-search partition (i, j) such that i + j = k
while (low < high) {
const int mid = (low + high) >> 1;
const int32_t idx0 = tmp0[mid];
const int32_t idx1 = tmp1[k0 - mid - 1];
const float val0 = src0_row[idx0];
const float val1 = src0_row[idx1];
bool take_left;
if (order == DS4_SORT_ORDER_ASC) {
take_left = (val0 <= val1);
} else {
take_left = (val0 >= val1);
}
if (take_left) {
low = mid + 1;
} else {
high = mid;
}
}
int i = low;
int j = k0 - i;
// keep the merge fronts into registers
int32_t idx0 = 0;
float val0 = 0.0f;
if (i < len0) {
idx0 = tmp0[i];
val0 = src0_row[idx0];
}
int32_t idx1 = 0;
float val1 = 0.0f;
if (j < len1) {
idx1 = tmp1[j];
val1 = src0_row[idx1];
}
for (int k = k0; k < k1; ++k) {
int32_t out_idx;
if (i >= len0) {
while (k < k1) {
dst[k++] = tmp1[j++];
}
break;
} else if (j >= len1) {
while (k < k1) {
dst[k++] = tmp0[i++];
}
break;
} else {
bool take_left;
if (order == DS4_SORT_ORDER_ASC) {
take_left = (val0 <= val1);
} else {
take_left = (val0 >= val1);
}
if (take_left) {
out_idx = idx0;
++i;
if (i < len0) {
idx0 = tmp0[i];
val0 = src0_row[idx0];
}
} else {
out_idx = idx1;
++j;
if (j < len1) {
idx1 = tmp1[j];
val1 = src0_row[idx1];
}
}
}
dst[k] = out_idx;
}
}
// Host-visible merge variant used by DS4 top-k selection.
template [[host_name("kernel_argsort_merge_f32_i32_desc")]] kernel argsort_merge_t kernel_argsort_merge_f32_i32<DS4_SORT_ORDER_DESC>;
template [[host_name("kernel_argsort_merge_f32_i32_desc_causal")]] kernel argsort_merge_t kernel_argsort_merge_f32_i32<DS4_SORT_ORDER_DESC, true>;
template [[host_name("kernel_argsort_merge_f32_i32_desc_causal_prefix")]] kernel argsort_merge_t kernel_argsort_merge_f32_i32<DS4_SORT_ORDER_DESC, true, true>;
// ---- Whole-GPU top-k for wide score rows -----------------------------------
//
// kernel_argsort_f32_i32 and its merge ladder finish a 131072-wide index row
// with two or three threadgroups doing the last merges, so one owner's
// selection costs several hundred microseconds at long context. This path
// keeps every core busy: a radix select over the order-preserving key bits
// finds the k-th largest score in three histogram passes, a deterministic
// compaction writes the winners by ascending id, and one threadgroup sorts
// them by (score descending, id ascending). Values by rank equal the merge
// path's; only exactly tied keys can change places. All kernels run with
// 1024 threads; the host falls back to the merge ladder otherwise.
struct ds4_metal_args_topk_select {
uint n; // scores per row
uint rows;
uint top_k; // at most 2048
uint pass; // histogram pass 0, 1, 2 over 11 + 11 + 10 key bits
uint parity; // pass-0 histogram slot this call fills; the other is cleared
uint n_tg; // element threadgroups per row
};
#define DS4_TOPK_BINS 2048u
#define DS4_TOPK_PER_TG 2048u
#define DS4_TOPK_HIST_WORDS (4u * DS4_TOPK_BINS) // hist0[2], hist1, hist2
// Unsigned key with the float's order: larger score, larger key.
static inline uint ds4_topk_key(float f) {
const uint u = as_type<uint>(f);
return (u & 0x80000000u) ? ~u : (u | 0x80000000u);
}
// The bin holding the k-th largest key and the count of keys above that bin.
static inline uint2 ds4_topk_scan(device atomic_uint *h, uint bins, uint k,
threadgroup uint *scratch,
uint tid, uint lane, uint simd) {
const uint per = bins / 1024u;
uint c[2] = {0u, 0u}, local = 0u;
for (uint q = 0; q < per; q++) {
c[q] = atomic_load_explicit(h + bins - 1u - (tid * per + q), memory_order_relaxed);
local += c[q];
}
const uint excl = simd_prefix_exclusive_sum(local);
if (lane == 31u) scratch[simd] = excl + local;
threadgroup_barrier(mem_flags::mem_threadgroup);
if (tid == 0u) {
uint run = 0u;
for (uint s = 0; s < 32u; s++) { const uint t = scratch[s]; scratch[s] = run; run += t; }
}
threadgroup_barrier(mem_flags::mem_threadgroup);
uint before = scratch[simd] + excl;
for (uint q = 0; q < per; q++) {
if (before < k && before + c[q] >= k) {
scratch[32] = bins - 1u - (tid * per + q);
scratch[33] = before;
}
before += c[q];
}
threadgroup_barrier(mem_flags::mem_threadgroup);
const uint2 r = uint2(scratch[32], scratch[33]);
threadgroup_barrier(mem_flags::mem_threadgroup);
return r;
}
// Walk the finished passes: (key prefix, count still wanted inside it, keys
// above it). After three passes that is (threshold, wanted ties, greater).
static inline uint3 ds4_topk_prefix(device atomic_uint *hist, uint parity, uint passes,
uint top_k, threadgroup uint *scratch,
uint tid, uint lane, uint simd) {
uint prefix = 0u, k = top_k, above = 0u;
if (passes > 0u) {
const uint2 r = ds4_topk_scan(hist + parity * DS4_TOPK_BINS, 2048u, k, scratch, tid, lane, simd);
prefix = r.x; k -= r.y; above += r.y;
}
if (passes > 1u) {
const uint2 r = ds4_topk_scan(hist + 2u * DS4_TOPK_BINS, 2048u, k, scratch, tid, lane, simd);
prefix = (prefix << 11) | r.x; k -= r.y; above += r.y;
}
if (passes > 2u) {
const uint2 r = ds4_topk_scan(hist + 3u * DS4_TOPK_BINS, 1024u, k, scratch, tid, lane, simd);
prefix = (prefix << 10) | r.x; k -= r.y; above += r.y;
}
return uint3(prefix, k, above);
}
kernel void kernel_topk_select_zero(
device uint * words,
constant uint & count,
uint gid [[thread_position_in_grid]]) {
if (gid < count) words[gid] = 0u;
}
// One histogram pass. Pass 0 also clears the other pass-0 slot and hist1 for
// the next call and the next pass; pass 1 clears hist2.
kernel void kernel_topk_select_hist(
constant ds4_metal_args_topk_select & args,
device const float * scores,
device atomic_uint * hist,
threadgroup atomic_uint * bins [[threadgroup(0)]],
uint2 tgpig [[threadgroup_position_in_grid]],
uint tid [[thread_index_in_threadgroup]],
uint lane [[thread_index_in_simdgroup]],
uint simd [[simdgroup_index_in_threadgroup]]) {
threadgroup uint scratch[34];
const uint row = tgpig.y;
device atomic_uint * h = hist + row * DS4_TOPK_HIST_WORDS;
const uint3 sel = ds4_topk_prefix(h, args.parity, args.pass, args.top_k, scratch, tid, lane, simd);
if (args.pass == 0u) {
for (uint i = tgpig.x * 1024u + tid; i < 2u * DS4_TOPK_BINS; i += args.n_tg * 1024u) {
atomic_store_explicit(h + (i < DS4_TOPK_BINS ? (args.parity ^ 1u) * DS4_TOPK_BINS + i :
DS4_TOPK_BINS + i), 0u, memory_order_relaxed);
}
} else if (args.pass == 1u) {
for (uint i = tgpig.x * 1024u + tid; i < DS4_TOPK_BINS; i += args.n_tg * 1024u)
atomic_store_explicit(h + 3u * DS4_TOPK_BINS + i, 0u, memory_order_relaxed);
}
for (uint i = tid; i < DS4_TOPK_BINS; i += 1024u) atomic_store_explicit(bins + i, 0u, memory_order_relaxed);
threadgroup_barrier(mem_flags::mem_threadgroup);
device const float * s = scores + (ulong)row * args.n;
for (uint j = 0; j < DS4_TOPK_PER_TG / 1024u; j++) {
const uint i = tgpig.x * DS4_TOPK_PER_TG + j * 1024u + tid;
if (i >= args.n) break;
const uint key = ds4_topk_key(s[i]);
uint bin;
if (args.pass == 0u) bin = key >> 21;
else if (args.pass == 1u) { if ((key >> 21) != sel.x) continue; bin = (key >> 10) & 0x7ffu; }
else { if ((key >> 10) != sel.x) continue; bin = key & 0x3ffu; }
atomic_fetch_add_explicit(bins + bin, 1u, memory_order_relaxed);
}
threadgroup_barrier(mem_flags::mem_threadgroup);
device atomic_uint * out = h + (args.pass == 0u ? args.parity : args.pass + 1u) * DS4_TOPK_BINS;
for (uint i = tid; i < DS4_TOPK_BINS; i += 1024u) {
const uint c = atomic_load_explicit(bins + i, memory_order_relaxed);
if (c) atomic_fetch_add_explicit(out + i, c, memory_order_relaxed);
}
}
// Threshold, greater count and wanted ties for the row, plus this
// threadgroup's greater/equal counts for the compaction offsets.
kernel void kernel_topk_select_count(
constant ds4_metal_args_topk_select & args,
device const float * scores,
device atomic_uint * hist,
device uint * state,
device uint * counts,
uint2 tgpig [[threadgroup_position_in_grid]],
uint tid [[thread_index_in_threadgroup]],
uint lane [[thread_index_in_simdgroup]],
uint simd [[simdgroup_index_in_threadgroup]]) {
threadgroup uint scratch[34], part[64];
const uint row = tgpig.y;
const uint3 sel = ds4_topk_prefix(hist + row * DS4_TOPK_HIST_WORDS, args.parity, 3u, args.top_k,
scratch, tid, lane, simd);
if (tgpig.x == 0u && tid == 0u) {
state[row * 4u] = sel.x;
state[row * 4u + 1u] = sel.z;
state[row * 4u + 2u] = sel.y;
}
device const float * s = scores + (ulong)row * args.n;
uint gt = 0u, eq = 0u;
for (uint j = 0; j < DS4_TOPK_PER_TG / 1024u; j++) {
const uint i = tgpig.x * DS4_TOPK_PER_TG + j * 1024u + tid;
if (i >= args.n) break;
const uint key = ds4_topk_key(s[i]);
gt += key > sel.x;
eq += key == sel.x;
}
gt = simd_sum(gt); eq = simd_sum(eq);
if (lane == 0u) { part[simd] = gt; part[32u + simd] = eq; }
threadgroup_barrier(mem_flags::mem_threadgroup);
if (tid == 0u) {
uint tg_gt = 0u, tg_eq = 0u;
for (uint q = 0; q < 32u; q++) { tg_gt += part[q]; tg_eq += part[32u + q]; }
counts[(row * args.n_tg + tgpig.x) * 2u] = tg_gt;
counts[(row * args.n_tg + tgpig.x) * 2u + 1u] = tg_eq;
}
}
// Winners by ascending id: keys above the threshold first, then the wanted
// number of keys equal to it.
kernel void kernel_topk_select_write(
constant ds4_metal_args_topk_select & args,
device const float * scores,
device const uint * state,
device const uint * counts,
device int * selected,
uint2 tgpig [[threadgroup_position_in_grid]],
uint tid [[thread_index_in_threadgroup]],
uint lane [[thread_index_in_simdgroup]],
uint simd [[simdgroup_index_in_threadgroup]]) {
threadgroup uint part[66];
const uint row = tgpig.y;
const uint threshold = state[row * 4u], above = state[row * 4u + 1u], wanted = state[row * 4u + 2u];
uint gt_before = 0u, eq_before = 0u;
for (uint t = 0; t < tgpig.x; t++) {
gt_before += counts[(row * args.n_tg + t) * 2u];
eq_before += counts[(row * args.n_tg + t) * 2u + 1u];
}
device const float * s = scores + (ulong)row * args.n;
device int * out = selected + (ulong)row * args.top_k;
for (uint j = 0; j < DS4_TOPK_PER_TG / 1024u; j++) {
const uint i = tgpig.x * DS4_TOPK_PER_TG + j * 1024u + tid;
const bool live = i < args.n;
const uint key = live ? ds4_topk_key(s[i]) : 0u;
const uint gt = live && key > threshold, eq = live && key == threshold;
const uint gt_x = simd_prefix_exclusive_sum(gt), eq_x = simd_prefix_exclusive_sum(eq);
if (lane == 31u) { part[simd] = gt_x + gt; part[32u + simd] = eq_x + eq; }
threadgroup_barrier(mem_flags::mem_threadgroup);
if (tid == 0u) {
uint run_gt = 0u, run_eq = 0u;
for (uint q = 0; q < 32u; q++) {
const uint a = part[q], b = part[32u + q];
part[q] = run_gt; part[32u + q] = run_eq;
run_gt += a; run_eq += b;
}
part[64] = run_gt; part[65] = run_eq;
}
threadgroup_barrier(mem_flags::mem_threadgroup);
if (gt) out[gt_before + part[simd] + gt_x] = (int)i;
if (eq) {
const uint r = eq_before + part[32u + simd] + eq_x;
if (r < wanted) out[above + r] = (int)i;
}
gt_before += part[64]; eq_before += part[65];
threadgroup_barrier(mem_flags::mem_threadgroup);
}
}
// Sort the row's winners in place: score descending, ties by ascending id.
kernel void kernel_topk_select_sort(
constant ds4_metal_args_topk_select & args,
device const float * scores,
device int * selected,
threadgroup uint * keys [[threadgroup(0)]],
uint row [[threadgroup_position_in_grid]],
uint tid [[thread_index_in_threadgroup]]) {
threadgroup uint * ids = keys + 2048u;
device const float * s = scores + (ulong)row * args.n;
device int * out = selected + (ulong)row * args.top_k;
for (uint i = tid; i < 2048u; i += 1024u) {
if (i < args.top_k) {
const uint id = (uint)out[i];
keys[i] = ds4_topk_key(s[id]);
ids[i] = id;
} else {
keys[i] = 0u;
ids[i] = 0xffffffffu;
}
}
threadgroup_barrier(mem_flags::mem_threadgroup);
for (uint k = 2u; k <= 2048u; k <<= 1) {
for (uint j = k >> 1; j > 0u; j >>= 1) {
for (uint i = tid; i < 2048u; i += 1024u) {
const uint o = i ^ j;
if (o <= i) continue;
const bool first = keys[i] > keys[o] || (keys[i] == keys[o] && ids[i] < ids[o]);
if (((i & k) == 0u) != first) {
const uint tk = keys[i], ti = ids[i];
keys[i] = keys[o]; ids[i] = ids[o];
keys[o] = tk; ids[o] = ti;
}
}
threadgroup_barrier(mem_flags::mem_threadgroup);
}
}
for (uint i = tid; i < args.top_k; i += 1024u) out[i] = (int)ids[i];
}